About us

Iron Wolfs Studio has been active in the gaming industry since 2017. We specialize in developing high-quality war games, combining historical accuracy with engaging gameplay. Our team consists of skilled and passionate professionals who are dedicated to crafting immersive and authentic gaming experiences. At Iron Wolfs Studio, we love what we do—and it shows in every project we undertake.

Our titles are known for their attention to detail, strategic depth, and strong community engagement. We believe that the best games are built on a foundation of research, creativity, and collaboration.

Team

Bartosz Pluta

Co-founder and President of the board at Iron Wolf Studio. Experienced entrepreneur and lawyer. Project director and game designer behind U-BOOT The Board Game. Producer of DESTROYER: The U-Boot Hunter (Steam), and upcoming projects. Aside from game design, responsible for leading the company.

Artur Salwarowski

Videogame journalist with over twenty years of experience, working for PSX Extreme – the biggest, longest published and most influential console games magazine in Poland. He has written countless reviews and game guides, and, being a certified translator and interpreter, he is responsible for all the writing for IWS. Even more importantly, his rich experience in gaming (console, PC, and board games) made him the creative powerhouse behind Iron Wolf Studio and a key figure in bringing U-Boot the Board Game to life.

Tomasz Chudy

Lead programmer, has been working in the industry since 1997. He has taken part in more than 35 projects for PC, Mac, iOs, and Android, cooperating with such companies and publishers as Eidos, Topware/Reality Pump, Cenega, Playway, Alawar, Big Fish Games, and WWF Poland.

Krzysztof Czerwieniec

3d artist and game designer with more than 20 years of experience in the business. He has contributed to more than 30 projects for PC, Mac, iOs, and Android and has worked with Eidos, Topware/Reality Pump, Cenega, Playway, Alawar, Big Fish Games, and WWF Poland.